Tuesday, May 15, 2012

Study Reveals HTML5 Games Run Three Times Faster on iOS Than on Android

Study Reveals HTML5 Games Run Three Times Faster on iOS Than on Android
Spaceport.io - a cross-platform mobile development tool maker reports that based on the study it carried out recently, HTML5 games run three times faster on Apple's iOS than on Google's Android.

VentureBeat who were the first to report the news provide some about the test carried out by Spaceport.io to come to this conclusion:
Spaceport.io created a benchmark dubbed PerfMarks to test performance at running HTML5 code.
The benchmark tested a device’s ability to animate image movement — a key measure of game performance. The report measures the number of moving images on a screen at 30 frames per second (FPS), a frame rate which provides a near-native user experience.

After repeated tests, iPhone 4S scored 252 PerfMarks and iPad 2 scored 327 PerfMarks, which is a huge improvement from the 53 PerfMarks scored by iPhone 3GS in 2009.

In comparison, Samsung Galaxy Nexus scored 147 PerfMarks, Kindle Fire scored only 25 PerfMarks and Samsung Galaxy Tab 10.1 score only 65 PerfMarks. Though we're not sure how they came up with 3 times from those figures, it's quite clear that you don't want to be playing HTML5 games on an Android based smartphone or tablet.

Spaceport.io founder Ben Savage had this to say about the tests:
“HTML5 is getting faster over time, as seen in the latest OS updates across Android and iOS. Although this is a welcome trend, there is still a long way to go. We hope the spaceport.io PerfMarks report will act as a bellwether for mobile browser and operating system creators who hope to better serve the HTML5 game development community.”

Spaceport.io plans to publish the second PerfMarks report at the second annual HTML5 Game Developer Conference to be held on May 21st in San Francisco, which will be an interesting read as it should include benchmark results from iPad 3 that will be unveiled on Wednesday.

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